Create a LutMap
A LutMap is a specialised form of Mapping which transforms 1-dimensional coordinates by using linear interpolation in a lookup table. Each input coordinate value is first scaled to give the index of an entry in the table by subtracting a starting value (the input coordinate corresponding to the first table entry) and dividing by an increment (the difference in input coordinate value between adjacent table entries).
The resulting index will usually contain a fractional part, so the output coordinate value is then generated by interpolating linearly between the appropriate entries in the table. If the index lies outside the range of the table, linear extrapolation is used based on the two nearest entries (i.e. the two entries at the start or end of the table, as appropriate).
If the lookup table entries increase or decrease monotonically, then the inverse transformation may also be performed.
"
nlut"
lookup table entries. "
printf"
format specifiers identified by "
%"
symbols in the
normal way. "
options"
string contains "
%"
format specifiers,
then an optional list of additional arguments may follow it in order to supply
values to be substituted for these specifiers. The rules for supplying these are
identical to those for the astSet function (and for the C "
printf"
function).
If the entries in the lookup table either increase or decrease monotonically, then the
new LutMap’
s TranInverse attribute will have a value of one, indicating that the
inverse transformation can be performed. Otherwise, it will have a value of
zero, so that any attempt to use the inverse transformation will result in an
error.
A null Object pointer (AST__NULL) will be returned if this function is invoked with the AST error status set, or if it should fail for any reason.
"
int
$\ast $status"
.