This function draws a
general user-defined curve defined by the supplied
Mapping. Note that the curve is
transformed into graphical coordinate space for plotting, so that a straight line in
physical coordinates may result in a curved line being drawn if the Mapping
involved is non-linear. Any discontinuities in the Mapping between physical and
graphical coordinates are catered for, as is any clipping established using
astClip.
If you need to draw simple straight lines (geodesics), astCurve or astPolyCurve will
usually be easier to use and faster.
this
map
Pointer to a Mapping. This
Mapping should have 1 input coordinate representing offset along the required curve,
normalized so that the start of the curve is at offset 0.0, and the end of the
curve is at offset 1.0. Note, this offset does not need to be linearly related
to distance along the curve. The number of output coordinates should equal
the number of axes in the current
Frame of the Plot. The Mapping should map a
specified offset along the curve, into the corresponding coordinates in the current
Frame of the Plot. The inverse transformation need not be defined.